Property | Type | Description | |
---|---|---|---|
AutoHopActive | System.Boolean | ||
Destination | |||
ID | int | ||
IsAutoRouteActive | System.Boolean | ||
JustEntered | bool | ||
ShipsToRemove | List |
||
Source | |||
SourcesReversed | System.Boolean | ||
Target | |||
TravelingShips | List |
||
TravellingFleets | List |
||
UnityLine | UnityLine | ||
UnityLink | UnityLink | ||
___ahm_ih_240 | Planet>>.List | ||
___amount_of_active_targets50 | |||
___amount_of_ships_to_send_per_target50 | |||
___autoroute_value30 | System.Boolean | ||
___elems40 | Planet>>.List | ||
___new_fleet10 | |||
___new_fleet21 | |||
___next_hops30 | Ship>>.List | ||
___query30 | List |
||
___ships_to_send30 | List |
||
count_down4 | System.Single | ||
frame | int |
Method | Description | |
---|---|---|
Link ( UnityLine ul, |
||
Link ( UnityLink l, |
||
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
Rule2 ( float dt, |
||
Rule3 ( float dt, |
||
Rule4 ( float dt, |
||
Rule5 ( float dt, |
||
Rule6 ( float dt, |
||
Update ( float dt, |
public Link ( UnityLine ul, |
||
ul | UnityLine | |
s | ||
d | ||
return | Casanova.Prelude |
public Link ( UnityLink l, |
||
l | UnityLink | |
p1 | ||
p2 | ||
are_sources_reversed | System | |
return | Casanova.Prelude |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule2 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule3 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule4 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule5 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule6 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |
public Int32,System ___amount_of_active_targets50 | ||
return |
public Int32,System ___amount_of_ships_to_send_per_target50 | ||
return |
public Boolean,System ___autoroute_value30 | ||
return | System.Boolean |