C# Class GCXFormat.Scene.Camera

Inheritance: Node
ファイルを表示 Open project: Patapom/GodComplex

Public Properties

Property Type Description
m_FOV float

Public Methods

Method Description
Camera ( Scene _Owner, FBX _Node ) : System
Camera ( Scene _Owner, Node _Parent, BinaryReader _R ) : System
Camera ( Scene _Owner, idTech5Map _Entity ) : System

Protected Methods

Method Description
LoadSpecialized ( BinaryReader _R ) : void
SaveSpecialized ( BinaryWriter _W ) : void

Method Details

Camera() public method

public Camera ( Scene _Owner, FBX _Node ) : System
_Owner Scene
_Node FBX
return System

Camera() public method

public Camera ( Scene _Owner, Node _Parent, BinaryReader _R ) : System
_Owner Scene
_Parent Node
_R System.IO.BinaryReader
return System

Camera() public method

public Camera ( Scene _Owner, idTech5Map _Entity ) : System
_Owner Scene
_Entity idTech5Map
return System

LoadSpecialized() protected method

protected LoadSpecialized ( BinaryReader _R ) : void
_R System.IO.BinaryReader
return void

SaveSpecialized() protected method

protected SaveSpecialized ( BinaryWriter _W ) : void
_W System.IO.BinaryWriter
return void

Property Details

m_FOV public_oe property

public float m_FOV
return float