C# Class GCXFormat.Scene.Camera

Inheritance: Node
Afficher le fichier Open project: Patapom/GodComplex

Méthodes publiques

Свойство Type Description
m_FOV float

Méthodes publiques

Méthode Description
Camera ( Scene _Owner, FBX _Node ) : System
Camera ( Scene _Owner, Node _Parent, BinaryReader _R ) : System
Camera ( Scene _Owner, idTech5Map _Entity ) : System

Méthodes protégées

Méthode Description
LoadSpecialized ( BinaryReader _R ) : void
SaveSpecialized ( BinaryWriter _W ) : void

Method Details

Camera() public méthode

public Camera ( Scene _Owner, FBX _Node ) : System
_Owner Scene
_Node FBX
Résultat System

Camera() public méthode

public Camera ( Scene _Owner, Node _Parent, BinaryReader _R ) : System
_Owner Scene
_Parent Node
_R System.IO.BinaryReader
Résultat System

Camera() public méthode

public Camera ( Scene _Owner, idTech5Map _Entity ) : System
_Owner Scene
_Entity idTech5Map
Résultat System

LoadSpecialized() protected méthode

protected LoadSpecialized ( BinaryReader _R ) : void
_R System.IO.BinaryReader
Résultat void

SaveSpecialized() protected méthode

protected SaveSpecialized ( BinaryWriter _W ) : void
_W System.IO.BinaryWriter
Résultat void

Property Details

m_FOV public_oe property

public float m_FOV
Résultat float