C# Class Fusion.Engine.Audio.SoundWorld

ファイルを表示 Open project: demiurghg/FusionEngine Class Usage Examples

Public Properties

Property Type Description
Game Game

Public Methods

Method Description
AllocEmitter ( ) : AudioEmitter

Clear ( ) : void

Removes all sound instances.

FreeEmitter ( AudioEmitter emitter ) : bool

Pause ( ) : void

Pauses sound world.

Resume ( ) : void

Resumes sound world.

SoundWorld ( Game game ) : System

Private Methods

Method Description
Update ( GameTime gameTime, int operationSet ) : void

Updates sound world.

Method Details

AllocEmitter() public method

public AllocEmitter ( ) : AudioEmitter
return AudioEmitter

Clear() public method

Removes all sound instances.
public Clear ( ) : void
return void

FreeEmitter() public method

public FreeEmitter ( AudioEmitter emitter ) : bool
emitter AudioEmitter
return bool

Pause() public method

Pauses sound world.
public Pause ( ) : void
return void

Resume() public method

Resumes sound world.
public Resume ( ) : void
return void

SoundWorld() public method

public SoundWorld ( Game game ) : System
game Game
return System

Property Details

Game public_oe property

public Game Game
return Game