C# Class Foundation.Databinding.AudioManager

AudioManager is a service extending game audio with control layers.
ファイルを表示 Open project: NVentimiglia/Unity3d-Foundation

Protected Properties

Property Type Description
Volumes float>.Dictionary

Public Methods

Method Description
GetVolume ( AudioLayer layer ) : float

Returns the volume for the audio layer

SetVolume ( AudioLayer layer, float volume ) : void

Sets the volume for the audio layer

Method Details

GetVolume() public static method

Returns the volume for the audio layer
public static GetVolume ( AudioLayer layer ) : float
layer AudioLayer
return float

SetVolume() public static method

Sets the volume for the audio layer
public static SetVolume ( AudioLayer layer, float volume ) : void
layer AudioLayer layer in question
volume float volume
return void

Property Details

Volumes protected_oe static_oe property

Cache
protected static Dictionary Volumes
return float>.Dictionary