C# Class Foundation.Databinding.AudioManager

AudioManager is a service extending game audio with control layers.
Afficher le fichier Open project: NVentimiglia/Unity3d-Foundation

Protected Properties

Свойство Type Description
Volumes float>.Dictionary

Méthodes publiques

Méthode Description
GetVolume ( AudioLayer layer ) : float

Returns the volume for the audio layer

SetVolume ( AudioLayer layer, float volume ) : void

Sets the volume for the audio layer

Method Details

GetVolume() public static méthode

Returns the volume for the audio layer
public static GetVolume ( AudioLayer layer ) : float
layer AudioLayer
Résultat float

SetVolume() public static méthode

Sets the volume for the audio layer
public static SetVolume ( AudioLayer layer, float volume ) : void
layer AudioLayer layer in question
volume float volume
Résultat void

Property Details

Volumes protected_oe static_oe property

Cache
protected static Dictionary Volumes
Résultat float>.Dictionary