C# Class Facebook.Unity.Editor.ManifestMod

ファイルを表示 Open project: facebook/facebook-sdk-for-unity Class Usage Examples

Public Methods

Method Description
CheckManifest ( ) : bool
GenerateManifest ( ) : void
UpdateManifest ( string fullPath ) : void

Private Methods

Method Description
AddAppLinkingActivity ( XmlDocument doc, XmlNode xmlNode, string ns, List schemes ) : void
AddSimpleActivity ( XmlDocument doc, XmlNode xmlNode, string ns, string className, bool export = false ) : void
CreateActivityElement ( XmlDocument doc, string ns, string activityName, bool exported = false ) : XmlElement
CreateContentProviderElement ( XmlDocument doc, string ns, string appId ) : XmlElement
CreateDefaultAndroidManifest ( string outputFile ) : void
CreateUnityOverlayElement ( XmlDocument doc, string ns, string activityName ) : XmlElement
FindChildNode ( XmlNode parent, string name ) : XmlNode
SetOrReplaceXmlElement ( XmlNode parent, XmlElement newElement ) : void
TryFindElementWithAndroidName ( XmlNode parent, string attrNameValue, XmlElement &element, string elementType = "activity" ) : bool

Method Details

CheckManifest() public static method

public static CheckManifest ( ) : bool
return bool

GenerateManifest() public static method

public static GenerateManifest ( ) : void
return void

UpdateManifest() public static method

public static UpdateManifest ( string fullPath ) : void
fullPath string
return void