C# Class ExampleMod.NPCs.PuritySpirit.PurityShield

Inheritance: Terraria.ModLoader.ModNPC
ファイルを表示 Open project: bluemagic123/tModLoader

Public Methods

Method Description
AI ( ) : void
CanBeHitByItem ( Player player, Item item ) : bool?
CanBeHitByProjectile ( Projectile projectile ) : bool?
FindFrame ( int frameHeight ) : void
HitEffect ( int hitDirection, double damage ) : void
PostDraw ( SpriteBatch spriteBatch, Color drawColor ) : void
PreDraw ( SpriteBatch spriteBatch, Color drawColor ) : bool
ScaleExpertStats ( int numPlayers, float bossLifeScale ) : void
SetDefaults ( ) : void

Private Methods

Method Description
CanBeHitByPlayer ( Player player ) : bool?

Method Details

AI() public method

public AI ( ) : void
return void

CanBeHitByItem() public method

public CanBeHitByItem ( Player player, Item item ) : bool?
player Terraria.Player
item Terraria.Item
return bool?

CanBeHitByProjectile() public method

public CanBeHitByProjectile ( Projectile projectile ) : bool?
projectile Terraria.Projectile
return bool?

FindFrame() public method

public FindFrame ( int frameHeight ) : void
frameHeight int
return void

HitEffect() public method

public HitEffect ( int hitDirection, double damage ) : void
hitDirection int
damage double
return void

PostDraw() public method

public PostDraw ( SpriteBatch spriteBatch, Color drawColor ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
drawColor Color
return void

PreDraw() public method

public PreDraw ( SpriteBatch spriteBatch, Color drawColor ) : bool
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
drawColor Color
return bool

ScaleExpertStats() public method

public ScaleExpertStats ( int numPlayers, float bossLifeScale ) : void
numPlayers int
bossLifeScale float
return void

SetDefaults() public method

public SetDefaults ( ) : void
return void