C# Class EtherDuels.Game.Model.Projectile

A projectile is a world object which belongs to a weapon and a shooter. Its attack value and its velocity depend on the respective weapon.
Inheritance: WorldObject
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Public Methods

Method Description
Projectile ( ) : System

The constructor of a projectile which sets a couple of default values.

Method Details

Projectile() public method

The constructor of a projectile which sets a couple of default values.
public Projectile ( ) : System
return System