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EtherDuels
Game
Model
Projectile
C# Class EtherDuels.Game.Model.Projectile
A projectile is a world object which belongs to a weapon and a shooter. Its attack value and its velocity depend on the respective weapon.
Inheritance:
WorldObject
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Open project: julius/pse_spacewar
Class Usage Examples
Public Methods
Method
Description
Projectile
( ) :
System
The constructor of a projectile which sets a couple of default values.
Method Details
Projectile()
public
method
The constructor of a projectile which sets a couple of default values.
public
Projectile
( ) :
System
return
System