Property | Type | Description | |
---|---|---|---|
AddLiving | void | ||
RemoveLiving | void | ||
SequentialWork | bool | ||
SimultaneousWork | bool | ||
VerifyAccess | void | ||
World | System | ||
World | System |
Method | Description | |
---|---|---|
AddChange ( |
||
AddReport ( GameReport report ) : void | ||
EndTick ( ) : void | ||
EndTurnSequential ( |
||
EndTurnSimultaneous ( ) : void | ||
IPGet ( object target ) : |
||
SendTo ( IPlayer player, ObjectVisibility visibility ) : void | ||
SendWorldData ( IPlayer player ) : void | ||
SetOkToStartTick ( ) : void | ||
SetProceedTurn ( ) : void | ||
StartTick ( ) : void | ||
StartTurnSequential ( |
||
StartTurnSimultaneous ( ) : void | ||
WaitTickEnded ( ) : Task | ||
Work ( ) : bool | ||
World ( GameMode gameMode, WorldTickMethod tickMethod ) : System |
Method | Description | |
---|---|---|
AddLiving ( |
||
RemoveLiving ( |
||
SequentialWork ( ) : bool | ||
SimultaneousWork ( ) : bool | ||
VerifyAccess ( ) : void | ||
World ( ) : System | ||
World ( SaveGameContext ctx ) : System |
public AddReport ( GameReport report ) : void | ||
report | GameReport | |
return | void |
public EndTurnSequential ( |
||
living | ||
return | void |
public SendTo ( IPlayer player, ObjectVisibility visibility ) : void | ||
player | IPlayer | |
visibility | ObjectVisibility | |
return | void |
public SendWorldData ( IPlayer player ) : void | ||
player | IPlayer | |
return | void |
public StartTurnSequential ( |
||
living | ||
return | void |
public World ( GameMode gameMode, WorldTickMethod tickMethod ) : System | ||
gameMode | GameMode | |
tickMethod | WorldTickMethod | |
return | System |