Property | Type | Description | |
---|---|---|---|
speed | int | ||
wait | int |
Method | Description | |
---|---|---|
ChangePos ( Vector2 position ) : void | ||
Draw ( |
||
Enemy ( Vector2 position, Microsoft.Xna.Framework.Graphics.Sprite sprite ) : System | ||
Immobilize ( ) : void | ||
IsMobile ( ) : System.Boolean | ||
Mobilize ( ) : void | ||
toChar ( ) : char |
public Draw ( |
||
gameTime | ||
return | void |
public Enemy ( Vector2 position, Microsoft.Xna.Framework.Graphics.Sprite sprite ) : System | ||
position | Vector2 | |
sprite | Microsoft.Xna.Framework.Graphics.Sprite | |
return | System |