C# Class DerelictComputer.Pattern

A collection of steps that respond to a pulse
Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: derelictcomputer/PulseSequencer

Public Methods

Method Description
Reset ( ) : void

Private Methods

Method Description
OnDidReset ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnPatternStepTriggered ( int stepIndex, double pulseTime ) : void
OnPulseTriggered ( double pulseTime ) : void
Step ( double pulseTime ) : void

Method Details

Reset() public method

public Reset ( ) : void
return void