Method | Description | |
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CastInfos ( EffectEnum effectType, int spellId, int cellId, int value1, int value2, int value3, int chance, int duration, AbstractFighter caster, AbstractFighter target, string rangeType = "", int targetKnownCellId, int spellLevel = -1, bool isMelee = false, bool isTrap = false, EffectEnum subEffect = EffectEnum.None, int damageValue, int fakeValue ) : System |
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IsBonusEffect ( EffectEnum effectType ) : bool |
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IsDamageEffect ( EffectEnum effectType ) : bool |
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IsFriendlyEffect ( EffectEnum effectType ) : bool |
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IsMalusEffect ( EffectEnum effectType ) : bool |
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IsSpecial ( EffectEnum effectType ) : bool |
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public CastInfos ( EffectEnum effectType, int spellId, int cellId, int value1, int value2, int value3, int chance, int duration, AbstractFighter caster, AbstractFighter target, string rangeType = "", int targetKnownCellId, int spellLevel = -1, bool isMelee = false, bool isTrap = false, EffectEnum subEffect = EffectEnum.None, int damageValue, int fakeValue ) : System | ||
effectType | EffectEnum | |
spellId | int | |
cellId | int | |
value1 | int | |
value2 | int | |
value3 | int | |
chance | int | |
duration | int | |
caster | AbstractFighter | |
target | AbstractFighter | |
rangeType | string | |
targetKnownCellId | int | |
spellLevel | int | |
isMelee | bool | |
isTrap | bool | |
subEffect | EffectEnum | |
damageValue | int | |
fakeValue | int | |
return | System |
public static IsBonusEffect ( EffectEnum effectType ) : bool | ||
effectType | EffectEnum | |
return | bool |
public static IsDamageEffect ( EffectEnum effectType ) : bool | ||
effectType | EffectEnum | |
return | bool |
public static IsFriendlyEffect ( EffectEnum effectType ) : bool | ||
effectType | EffectEnum | |
return | bool |
public static IsMalusEffect ( EffectEnum effectType ) : bool | ||
effectType | EffectEnum | |
return | bool |
public static IsSpecial ( EffectEnum effectType ) : bool | ||
effectType | EffectEnum | |
return | bool |