C# Class Assets.Foundation.Localization.Editor.LocalizationPostprocessor

Watches for file changes and propagates the changes to the service
Inheritance: UnityEditor.AssetPostprocessor
ファイルを表示 Open project: NVentimiglia/Unity3d-Foundation

Public Methods

Method Description
OnPostprocessAllAssets ( string importedAssets, string deletedAssets, string movedAssets, string movedFromAssetPaths ) : void

Method Details

OnPostprocessAllAssets() public static method

public static OnPostprocessAllAssets ( string importedAssets, string deletedAssets, string movedAssets, string movedFromAssetPaths ) : void
importedAssets string
deletedAssets string
movedAssets string
movedFromAssetPaths string
return void