Method |
Description |
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AutoPush ( Hero me ) : void |
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CheckForChangedHealth ( Unit me ) : bool |
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CheckForPike ( Hero me, Hero target, double distance, System.Item x ) : bool |
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CloneUseHealItems ( Hero clone, Hero me, float distance ) : void |
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ClosestToHero ( Hero source, float range = 600 ) : Hero |
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ClosestToMouse ( Hero source, float range = 600 ) : Hero |
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DoCombo ( Hero me, Hero target ) : void |
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DoCombo2 ( Hero me, Hero target ) : void |
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DoShit ( Unit hero, bool isTempest = false ) : void |
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DrawEffects ( System.Entity me, System.Entity target ) : void |
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Drawing_OnDraw ( EventArgs args ) : void |
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FastestKillable ( Hero source, float range = 600 ) : Hero |
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FlushEffect ( ) : void |
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FlushEffectForDyingUnits ( ) : void |
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Game_OnUpdate ( EventArgs args ) : void |
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Game_OnWndProc ( WndEventArgs args ) : void |
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GetClosestPoint ( string pos ) : System.Vector3 |
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GetComboOrder ( System.Item y, bool byIllusion ) : uint |
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GetCurrentLane ( Unit me ) : string |
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InitMenu ( ) : void |
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InitOtherStuff ( ) : void |
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IsAbilityEnable ( string name, bool tempest = false, bool calcForPushing = false ) : bool |
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IsItemEnable ( string name, bool tempest = false ) : bool |
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ItemUsage ( Hero me, IEnumerable inv, Hero target, double distance, bool useBkb, bool byIllusion = false ) : bool |
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Link ( ) : void |
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Orbwalk ( Hero me, Unit target ) : void |
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Player_OnExecuteAction ( Player sender, ExecuteOrderEventArgs args ) : void |
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Print ( string toString, MessageType type = MessageType.ChatMessage, bool print = true ) : void |
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PrintEncolored ( string text, ConsoleColor color ) : void |
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PrintError ( string text ) : void |
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PrintInfo ( string text ) : void |
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PrintSuccess ( string text ) : void |
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SmartAttack ( Unit me, List myCreeps, Unit nearestTower, System.Vector3 pos ) : void |
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SparkSpam ( Hero me ) : void |
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SpellsUsage ( Hero me, Hero target, double distance, bool daggerIsReady, bool tempest ) : void |
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TryToDispell ( Hero me, List toList, bool both, bool main, bool tempest ) : void |
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