Method | Description | |
---|---|---|
Handle ( ) : bool | ||
IsRunning ( ) : bool |
Method | Description | |
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Execute ( ) : void | ||
InstantFightAdminCommand ( string name, KeyCode key ) : UnityEngine |
protected InstantFightAdminCommand ( string name, KeyCode key ) : UnityEngine | ||
name | string | |
key | KeyCode | |
return | UnityEngine |