Method | Description | |
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Quaternion ( |
Initializes a new instance of the Quaternion class.
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Quaternion ( |
Initializes a new instance of the Quaternion class.
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Quaternion ( |
Initializes a new instance of the Quaternion class.
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ToAxisAngle ( ) : |
Returns the axis angle representation in a Vector4. The x, y and z componentes are the axis and w is the angle.
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ToMatrix ( ) : Matrix |
Converts to quaternion to a rotation matrix.
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operator ( ) : |
Concatenates two quaternions. The right argument is applied first.
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public Quaternion ( |
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vector3 | The vector which should be represented as quaternion. |
public Quaternion ( |
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sourcePosition | The source position. | |
destinationPosition | The destination position. |
public Quaternion ( |
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rotationAxis | The rotation axis. | |
angle | float | The angle. |