Property | Type | Description | |
---|---|---|---|
isStrafing | bool | ||
targets | List |
Method | Description | |
---|---|---|
OnCollisionEnter ( Collision col ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
shoot ( ) : void | ||
shootBullet ( GameObject targ ) : void | ||
strafe ( ) : void | ||
targetUpdate ( ) : void |
Method | Description | |
---|---|---|
startStrafe ( ) : IEnumerator |
public OnCollisionEnter ( Collision col ) : void | ||
col | Collision | |
return | void |
public shootBullet ( GameObject targ ) : void | ||
targ | GameObject | |
return | void |