C# Class UnityHandle

Inheritance: MonoBehaviour
ファイルを表示 Open project: drakelinglabs/unityarmada

Public Properties

Property Type Description
moveToNextSceneOnStart bool
protocol Networking.TransportationProtocolType

Public Methods

Method Description
TeleportToRoom ( string scene, string host, ushort port ) : void

Teleport to the given room with a scene name, ip address and port.

Private Methods

Method Description
Awake ( ) : void
Start ( ) : void

Method Details

TeleportToRoom() public static method

Teleport to the given room with a scene name, ip address and port.
public static TeleportToRoom ( string scene, string host, ushort port ) : void
scene string Scene to load
host string IP address of the host
port ushort Port of the host
return void

Property Details

moveToNextSceneOnStart public_oe property

If we should move to the next scene on start
public bool moveToNextSceneOnStart
return bool

protocol public_oe static_oe property

Protocol type used
public static Networking.TransportationProtocolType protocol
return Networking.TransportationProtocolType