C# Class UnityHandle

Inheritance: MonoBehaviour
Show file Open project: drakelinglabs/unityarmada

Public Properties

Property Type Description
moveToNextSceneOnStart bool
protocol Networking.TransportationProtocolType

Public Methods

Method Description
TeleportToRoom ( string scene, string host, ushort port ) : void

Teleport to the given room with a scene name, ip address and port.

Private Methods

Method Description
Awake ( ) : void
Start ( ) : void

Method Details

TeleportToRoom() public static method

Teleport to the given room with a scene name, ip address and port.
public static TeleportToRoom ( string scene, string host, ushort port ) : void
scene string Scene to load
host string IP address of the host
port ushort Port of the host
return void

Property Details

moveToNextSceneOnStart public property

If we should move to the next scene on start
public bool moveToNextSceneOnStart
return bool

protocol public static property

Protocol type used
public static Networking.TransportationProtocolType protocol
return Networking.TransportationProtocolType