C# Class UnityEngine_RectWrap, UnityHello

ファイルを表示 Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
Contains ( IntPtr L ) : int
Equals ( IntPtr L ) : int
GetHashCode ( IntPtr L ) : int
MinMaxRect ( IntPtr L ) : int
NormalizedToPoint ( IntPtr L ) : int
Overlaps ( IntPtr L ) : int
PointToNormalized ( IntPtr L ) : int
Set ( IntPtr L ) : int
ToString ( IntPtr L ) : int
_CreateUnityEngine_Rect ( IntPtr L ) : int
get_center ( IntPtr L ) : int
get_height ( IntPtr L ) : int
get_max ( IntPtr L ) : int
get_min ( IntPtr L ) : int
get_position ( IntPtr L ) : int
get_size ( IntPtr L ) : int
get_width ( IntPtr L ) : int
get_x ( IntPtr L ) : int
get_xMax ( IntPtr L ) : int
get_xMin ( IntPtr L ) : int
get_y ( IntPtr L ) : int
get_yMax ( IntPtr L ) : int
get_yMin ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int
set_center ( IntPtr L ) : int
set_height ( IntPtr L ) : int
set_max ( IntPtr L ) : int
set_min ( IntPtr L ) : int
set_position ( IntPtr L ) : int
set_size ( IntPtr L ) : int
set_width ( IntPtr L ) : int
set_x ( IntPtr L ) : int
set_xMax ( IntPtr L ) : int
set_xMin ( IntPtr L ) : int
set_y ( IntPtr L ) : int
set_yMax ( IntPtr L ) : int
set_yMin ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void