Property | Type | Description | |
---|---|---|---|
animator | Animator | ||
clearSelection | bool | ||
clipName | string | ||
disableWhenFinished | DisableCondition | ||
ifDisabledOnPlay | EnableCondition | ||
onFinished | List |
||
playDirection | Direction, | ||
resetOnPlay | bool | ||
target | Animation | ||
trigger | Trigger, |
Property | Type | Description |
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Method | Description | |
---|---|---|
Awake ( ) : void | ||
OnActivate ( bool isActive ) : void | ||
OnClick ( ) : void | ||
OnDoubleClick ( ) : void | ||
OnDragOut ( ) : void | ||
OnDragOver ( ) : void | ||
OnDrop ( GameObject go ) : void | ||
OnEnable ( ) : void | ||
OnFinished ( ) : void |
Callback triggered when each tween executed by this script finishes.
|
|
OnHover ( bool isOver ) : void | ||
OnPress ( bool isPressed ) : void | ||
OnSelect ( bool isSelected ) : void | ||
Play ( bool forward ) : void |
Start playing the animation.
|
|
Play ( bool forward, bool onlyIfDifferent ) : void |
Start playing the animation.
|
|
Start ( ) : void |
Automatically find the necessary components.
|
public Play ( bool forward, bool onlyIfDifferent ) : void | ||
forward | bool | |
onlyIfDifferent | bool | |
return | void |
public DisableCondition disableWhenFinished | ||
return | DisableCondition |