C# Class Test1Manager, Heavy-Insertion

Inheritance: MonoBehaviour
ファイルを表示 Open project: Rabenvald/Heavy-Insertion Class Usage Examples

Public Properties

Property Type Description
daCube GameObject

Public Methods

Method Description
Awake ( ) : void
OnConnectionLost ( BaseEvent, evt ) : void
OnObjectMessageReceived ( BaseEvent, evt ) : void
OnRoomVariablesUpdate ( BaseEvent, evt ) : void
OnUDPInit ( BaseEvent, evt ) : void
OnUserCountChange ( BaseEvent, evt ) : void
OnUserEnterRoom ( BaseEvent, evt ) : void
OnUserLeaveRoom ( BaseEvent, evt ) : void
OnUserVariablesUpdate ( BaseEvent, evt ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
sendData ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnConnectionLost() public method

public OnConnectionLost ( BaseEvent, evt ) : void
evt BaseEvent,
return void

OnObjectMessageReceived() public method

public OnObjectMessageReceived ( BaseEvent, evt ) : void
evt BaseEvent,
return void

OnRoomVariablesUpdate() public method

public OnRoomVariablesUpdate ( BaseEvent, evt ) : void
evt BaseEvent,
return void

OnUDPInit() public method

public OnUDPInit ( BaseEvent, evt ) : void
evt BaseEvent,
return void

OnUserCountChange() public method

public OnUserCountChange ( BaseEvent, evt ) : void
evt BaseEvent,
return void

OnUserEnterRoom() public method

public OnUserEnterRoom ( BaseEvent, evt ) : void
evt BaseEvent,
return void

OnUserLeaveRoom() public method

public OnUserLeaveRoom ( BaseEvent, evt ) : void
evt BaseEvent,
return void

OnUserVariablesUpdate() public method

public OnUserVariablesUpdate ( BaseEvent, evt ) : void
evt BaseEvent,
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

daCube public_oe property

public GameObject daCube
return GameObject