Method | Description | |
---|---|---|
GenerateMesh ( Chunk, chunk ) : void |
Method | Description | |
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AddSurfaceNode ( int mask, int x, int y, int z ) : void | ||
AddToMesh ( int x, int y, int z ) : void | ||
DrawSquare ( Vector3 bottomLeft, Vector3 bottomRight, Vector3 topLeft, Vector3 topRight, Vector2 textureOffset ) : void |