Méthode | Description | |
---|---|---|
GenerateMesh ( Chunk, chunk ) : void |
Méthode | Description | |
---|---|---|
AddSurfaceNode ( int mask, int x, int y, int z ) : void | ||
AddToMesh ( int x, int y, int z ) : void | ||
DrawSquare ( Vector3 bottomLeft, Vector3 bottomRight, Vector3 topLeft, Vector3 topRight, Vector2 textureOffset ) : void |
public GenerateMesh ( Chunk, chunk ) : void | ||
chunk | Chunk, | |
Résultat | void |