Property | Type | Description | |
---|---|---|---|
current | SpringPanel, | ||
onFinished | OnFinished | ||
strength | float | ||
target | Vector3 |
Method | Description | |
---|---|---|
Begin ( GameObject go, Vector3 pos, float strength ) : SpringPanel, |
Start the tweening process.
|
Method | Description | |
---|---|---|
AdvanceTowardsPosition ( ) : void |
Advance toward the target position.
|
Method | Description | |
---|---|---|
Start ( ) : void |
Cache the transform.
|
|
Update ( ) : void |
Advance toward the target position.
|
static public Begin ( GameObject go, Vector3 pos, float strength ) : SpringPanel, | ||
go | GameObject | |
pos | Vector3 | |
strength | float | |
return | SpringPanel, |