Method | Description | |
---|---|---|
AddSkill ( UnitIdentity, owner, string skillUniqueName, ISkill, skill ) : void | ||
Destroy ( ) : void | ||
GetSkill ( UnitIdentity, owner, string skillUniqueName ) : ISkill, | ||
Initialize ( ) : void |
Method | Description | |
---|---|---|
SkillsManager ( ) : System.Collections |
public AddSkill ( UnitIdentity, owner, string skillUniqueName, ISkill, skill ) : void | ||
owner | UnitIdentity, | |
skillUniqueName | string | |
skill | ISkill, | |
return | void |
public GetSkill ( UnitIdentity, owner, string skillUniqueName ) : ISkill, | ||
owner | UnitIdentity, | |
skillUniqueName | string | |
return | ISkill, |