C# Class SemanticObject, ThreeDWorld

Representation for a collection of rigidbodies that together represent a single semantic idea of an object. The simple version of this is just a single rigidbody and it's children colliders. The more complex version includes several other SemanticObject's that are wholly contained as part of this SemanticObject.
Inheritance: MonoBehaviour
ファイルを表示 Open project: dicarlolab/ThreeDWorld Class Usage Examples

Public Properties

Property Type Description
identifier string
isStatic bool

Protected Properties

Property Type Description
parentObjects List

Public Methods

Method Description
GetActiveCollisions ( ) : List
GetParentObjects ( ) : List
IsChildObjectOf ( SemanticObject, other ) : bool

Protected Methods

Method Description
Awake ( ) : void

Method Details

Awake() protected method

protected Awake ( ) : void
return void

GetActiveCollisions() public abstract method

public abstract GetActiveCollisions ( ) : List
return List

GetParentObjects() public method

public GetParentObjects ( ) : List
return List

IsChildObjectOf() public method

public IsChildObjectOf ( SemanticObject, other ) : bool
other SemanticObject,
return bool

Property Details

identifier public_oe property

public string identifier
return string

isStatic public_oe property

public bool isStatic
return bool

parentObjects protected_oe property

protected List parentObjects
return List