C# Class Reporter, Common.Logging.Unity3D

Inheritance: MonoBehaviour
ファイルを表示 Open project: SaladLab/Common.Logging.Unity3D Class Usage Examples

Public Properties

Property Type Description
Initialized bool
UserData string
fps float
fpsText string
images Images
maxSize float
numOfCircleToShow int
size Vector2

Public Methods

Method Description
AddLog ( string condition, string stacktrace, LogType type ) : void
Awake ( ) : void
CaptureLog ( string condition, string stacktrace, LogType type ) : void
CaptureLogThread ( string condition, string stacktrace, LogType type ) : void
DrawInfo ( ) : void
DrawLogs ( ) : void
DrawReport ( ) : void
Initialize ( ) : void
OnApplicationQuit ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnGUIDraw ( ) : void
OnLevelWasLoaded ( ) : void
Start ( ) : void
Update ( ) : void
addSample ( ) : void
calculateCurrentLog ( ) : void
calculateStartIndex ( ) : void
clear ( ) : void
doShow ( ) : void
drawGraph ( ) : void
drawInfo_enableDisableToolBarButtons ( ) : void
drawStack ( ) : void
drawToolBar ( ) : void
initializeStyle ( ) : void

Private Methods

Method Description
getDownPos ( ) : Vector2
getDrag ( ) : Vector2
isDoubleClickDone ( ) : bool
isGestureDone ( ) : bool
readInfo ( ) : IEnumerator

Method Details

AddLog() public method

public AddLog ( string condition, string stacktrace, LogType type ) : void
condition string
stacktrace string
type LogType
return void

Awake() public method

public Awake ( ) : void
return void

CaptureLog() public method

public CaptureLog ( string condition, string stacktrace, LogType type ) : void
condition string
stacktrace string
type LogType
return void

CaptureLogThread() public method

public CaptureLogThread ( string condition, string stacktrace, LogType type ) : void
condition string
stacktrace string
type LogType
return void

DrawInfo() public method

public DrawInfo ( ) : void
return void

DrawLogs() public method

public DrawLogs ( ) : void
return void

DrawReport() public method

public DrawReport ( ) : void
return void

Initialize() public method

public Initialize ( ) : void
return void

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnGUIDraw() public method

public OnGUIDraw ( ) : void
return void

OnLevelWasLoaded() public method

public OnLevelWasLoaded ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

addSample() public method

public addSample ( ) : void
return void

calculateCurrentLog() public method

public calculateCurrentLog ( ) : void
return void

calculateStartIndex() public method

public calculateStartIndex ( ) : void
return void

clear() public method

public clear ( ) : void
return void

doShow() public method

public doShow ( ) : void
return void

drawGraph() public method

public drawGraph ( ) : void
return void

drawInfo_enableDisableToolBarButtons() public method

public drawInfo_enableDisableToolBarButtons ( ) : void
return void

drawStack() public method

public drawStack ( ) : void
return void

drawToolBar() public method

public drawToolBar ( ) : void
return void

initializeStyle() public method

public initializeStyle ( ) : void
return void

Property Details

Initialized public_oe property

public bool Initialized
return bool

UserData public_oe property

public string UserData
return string

fps public_oe property

public float fps
return float

fpsText public_oe property

public string fpsText
return string

images public_oe property

public Images images
return Images

maxSize public_oe property

public float maxSize
return float

numOfCircleToShow public_oe property

public int numOfCircleToShow
return int

size public_oe property

public Vector2 size
return Vector2