C# Class ProjectileChargeCounter, Joyful

Inheritance: MonoBehaviour
ファイルを表示 Open project: GDCASU/Joyful

Public Properties

Property Type Description
currentProjectile int
hasAmmo bool
maxProjectile int

Public Methods

Method Description
checkAmmo ( ) : bool
decreaseProjectile ( ) : void
increaseMax ( int increaseAmount ) : void
increaseProjectile ( int moreProjectiles ) : void
setToMax ( ) : void

Private Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

checkAmmo() public static method

public static checkAmmo ( ) : bool
return bool

decreaseProjectile() public static method

public static decreaseProjectile ( ) : void
return void

increaseMax() public static method

public static increaseMax ( int increaseAmount ) : void
increaseAmount int
return void

increaseProjectile() public static method

public static increaseProjectile ( int moreProjectiles ) : void
moreProjectiles int
return void

setToMax() public static method

public static setToMax ( ) : void
return void

Property Details

currentProjectile public_oe static_oe property

public static int currentProjectile
return int

hasAmmo public_oe static_oe property

public static bool hasAmmo
return bool

maxProjectile public_oe static_oe property

public static int maxProjectile
return int