C# Class Pig

Inheritance: MonoBehaviour
ファイルを表示 Open project: QRayarch/MorningRitual Class Usage Examples

Public Properties

Property Type Description
jumpSounds UnityEngine.AudioClip[]
raiseScale float
sinkScale float

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D col ) : void
OnTriggerExit2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

jumpSounds public_oe property

public AudioClip[],UnityEngine jumpSounds
return UnityEngine.AudioClip[]

raiseScale public_oe property

public float raiseScale
return float

sinkScale public_oe property

public float sinkScale
return float