Property | Type | Description | |
---|---|---|---|
Acceleration | Func |
||
BaseAngle | float | ||
CustomMaterial | Material | ||
Homing | bool | ||
HurterTemplate | GameObject | ||
ShootEverySeconds | float | ||
ShootOffset | int | ||
ShootPauseTime | int | ||
ShootingVector | Vector3 | ||
SinceAlive | float |
Method | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
ForceSpawn ( Vector3 forcedVector ) : void | ||
Start ( ) : void |
public ForceSpawn ( Vector3 forcedVector ) : void | ||
forcedVector | Vector3 | |
return | void |