C# Class HurterSpawner, rainCrossBow

Inheritance: MonoBehaviour
ファイルを表示 Open project: Collegiennes/rainCrossBow Class Usage Examples

Public Properties

Property Type Description
Acceleration Func
BaseAngle float
CustomMaterial Material
Homing bool
HurterTemplate GameObject
ShootEverySeconds float
ShootOffset int
ShootPauseTime int
ShootingVector Vector3
SinceAlive float

Public Methods

Method Description
FixedUpdate ( ) : void
ForceSpawn ( Vector3 forcedVector ) : void
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

ForceSpawn() public method

public ForceSpawn ( Vector3 forcedVector ) : void
forcedVector Vector3
return void

Start() public method

public Start ( ) : void
return void

Property Details

Acceleration public_oe property

public Func Acceleration
return Func

BaseAngle public_oe property

public float BaseAngle
return float

CustomMaterial public_oe property

public Material CustomMaterial
return Material

Homing public_oe property

public bool Homing
return bool

HurterTemplate public_oe property

public GameObject HurterTemplate
return GameObject

ShootEverySeconds public_oe property

public float ShootEverySeconds
return float

ShootOffset public_oe property

public int ShootOffset
return int

ShootPauseTime public_oe property

public int ShootPauseTime
return int

ShootingVector public_oe property

public Vector3 ShootingVector
return Vector3

SinceAlive public_oe property

public float SinceAlive
return float