Property | Type | Description | |
---|---|---|---|
delay | float | ||
easeCurve | |||
easeType | GoEaseType | ||
id | int | ||
isFrom | bool | ||
isPaused | bool | ||
iterations | int | ||
loopType | GoLoopType | ||
onBeginHandler | Action |
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onCompleteHandler | Action |
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onInitHandler | Action |
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onIterationEndHandler | Action |
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onIterationStartHandler | Action |
||
onUpdateHandler | Action |
||
propertyUpdateType | GoUpdateType | ||
timeScale | float |
Method | Description | |
---|---|---|
addTweenProperty ( AbstractTweenProperty, tweenProp ) : GoTweenConfig, |
adds a TweenProperty to the list
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anchorMax ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, |
anchorMax tween
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anchorMin ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, |
anchorMin tween
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anchoredPosition ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, |
anchoredPosition tween
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anchoredPosition3D ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, |
anchoredPosition3D tween
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clearEvents ( ) : GoTweenConfig, |
clears out all the TweenProperties
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clearProperties ( ) : GoTweenConfig, |
clears out all the TweenProperties
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clone ( ) : GoTweenConfig, |
clones the instance
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colorProp ( string propertyName, Color endValue, bool isRelative = false ) : GoTweenConfig, |
generic color tween
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eulerAngles ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, |
eulerAngle tween
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floatProp ( string propertyName, float endValue, bool isRelative = false ) : GoTweenConfig, |
generic float tween
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intProp ( string propertyName, int endValue, bool isRelative = false ) : GoTweenConfig, |
generic integer tween
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localEulerAngles ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, |
local eulerAngle tween
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localPosition ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, |
localPosition tween
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localRotation ( Quaternion endValue, bool isRelative = false ) : GoTweenConfig, |
localRotation tween as Quaternion
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localRotation ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, |
localRotation tween
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materialColor ( Color endValue, string colorName = "_Color", bool isRelative = false ) : GoTweenConfig, |
material color tween
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materialFloat ( float endValue, string propertyName, bool isRelative = false ) : GoTweenConfig, |
material float tween
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materialVector ( Vector4 endValue, string propertyName, bool isRelative = false ) : GoTweenConfig, |
material vector tween
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offsetMax ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, |
offsetMax tween
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offsetMin ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, |
offsetMin tween
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onBegin ( Action |
sets the onBegin handler for the Tween
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onComplete ( Action |
sets the onComplete handler for the Tween
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onInit ( Action |
sets the onInit handler for the Tween
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onIterationEnd ( Action |
sets the onIterationEnd handler for the Tween
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onIterationStart ( Action |
sets the onIterationStart handler for the Tween
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onUpdate ( Action |
sets the onUpdate handler for the Tween
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pivot ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, |
pivot tween
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position ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, |
position tween
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positionPath ( GoSpline, path, bool isRelative = false, GoLookAtType lookAtType = GoLookAtType.None, Transform lookTarget = null ) : GoTweenConfig, |
position path tween
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rotation ( Quaternion endValue, bool isRelative = false ) : GoTweenConfig, |
rotation tween as Quaternion
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rotation ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig |
rotation tween
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scale ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig |
scale tween
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scale ( float endValue, bool isRelative = false ) : GoTweenConfig |
uniform scale tween (x, y and z scale to the same value)
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scalePath ( GoSpline path, bool isRelative = false ) : GoTweenConfig |
scale through a series of Vector3s
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setDelay ( float seconds ) : GoTweenConfig |
sets the delay for the tween
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setEaseCurve ( AnimationCurve easeCurve ) : GoTweenConfig |
sets the ease curve for the Tween
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setEaseType ( GoEaseType easeType ) : GoTweenConfig |
sets the ease type for the Tween
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setId ( int id ) : GoTweenConfig |
sets the id for the Tween. Multiple Tweens can have the same id and you can retrieve them with the Go class
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setIsFrom ( ) : GoTweenConfig |
sets if this Tween should be a "from" Tween. From Tweens use the current property as the endValue and the endValue as the start value
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setIsTo ( ) : GoTweenConfig |
sets if this Tween should be a "to" Tween.
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setIterations ( int iterations ) : GoTweenConfig |
sets the number of iterations. setting to -1 will loop infinitely
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setIterations ( int iterations, GoLoopType loopType ) : GoTweenConfig |
sets the number of iterations and the loop type. setting to -1 will loop infinitely
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setTimeScale ( float timeScale ) : GoTweenConfig |
sets the timeScale to be used by the Tween
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setUpdateType ( GoUpdateType setUpdateType ) : GoTweenConfig |
sets the update type for the Tween
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shake ( Vector3 shakeMagnitude, GoShakeType shakeType = GoShakeType.Position, int frameMod = 1, bool useLocalProperties = false ) : GoTweenConfig |
shake tween
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sizeDelta ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig |
sizeDelta tween
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startPaused ( ) : GoTweenConfig |
sets whether the Tween should start paused
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vector2Prop ( string propertyName, Vector2 endValue, bool isRelative = false ) : GoTweenConfig |
generic vector2 tween
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vector3PathProp ( string propertyName, GoSpline path, bool isRelative = false ) : GoTweenConfig |
generic vector3 path tween
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vector3Prop ( string propertyName, Vector3 endValue, bool isRelative = false ) : GoTweenConfig |
generic vector3 tween
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vector3XProp ( string propertyName, float endValue, bool isRelative = false ) : GoTweenConfig |
generic vector3.x tween
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vector3YProp ( string propertyName, float endValue, bool isRelative = false ) : GoTweenConfig |
generic vector3.y tween
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vector3ZProp ( string propertyName, float endValue, bool isRelative = false ) : GoTweenConfig |
generic vector3.z tween
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vector4Prop ( string propertyName, Vector4 endValue, bool isRelative = false ) : GoTweenConfig |
generic vector4 tween
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public addTweenProperty ( AbstractTweenProperty, tweenProp ) : GoTweenConfig, | ||
tweenProp | AbstractTweenProperty, | |
return | GoTweenConfig, |
public anchorMax ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector2 | |
isRelative | bool | |
return | GoTweenConfig, |
public anchorMin ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector2 | |
isRelative | bool | |
return | GoTweenConfig, |
public anchoredPosition ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector2 | |
isRelative | bool | |
return | GoTweenConfig, |
public anchoredPosition3D ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector3 | |
isRelative | bool | |
return | GoTweenConfig, |
public colorProp ( string propertyName, Color endValue, bool isRelative = false ) : GoTweenConfig, | ||
propertyName | string | |
endValue | Color | |
isRelative | bool | |
return | GoTweenConfig, |
public eulerAngles ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector3 | |
isRelative | bool | |
return | GoTweenConfig, |
public floatProp ( string propertyName, float endValue, bool isRelative = false ) : GoTweenConfig, | ||
propertyName | string | |
endValue | float | |
isRelative | bool | |
return | GoTweenConfig, |
public intProp ( string propertyName, int endValue, bool isRelative = false ) : GoTweenConfig, | ||
propertyName | string | |
endValue | int | |
isRelative | bool | |
return | GoTweenConfig, |
public localEulerAngles ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector3 | |
isRelative | bool | |
return | GoTweenConfig, |
public localPosition ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector3 | |
isRelative | bool | |
return | GoTweenConfig, |
public localRotation ( Quaternion endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Quaternion | |
isRelative | bool | |
return | GoTweenConfig, |
public localRotation ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector3 | |
isRelative | bool | |
return | GoTweenConfig, |
public materialColor ( Color endValue, string colorName = "_Color", bool isRelative = false ) : GoTweenConfig, | ||
endValue | Color | |
colorName | string | |
isRelative | bool | |
return | GoTweenConfig, |
public materialFloat ( float endValue, string propertyName, bool isRelative = false ) : GoTweenConfig, | ||
endValue | float | |
propertyName | string | |
isRelative | bool | |
return | GoTweenConfig, |
public materialVector ( Vector4 endValue, string propertyName, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector4 | |
propertyName | string | |
isRelative | bool | |
return | GoTweenConfig, |
public offsetMax ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector2 | |
isRelative | bool | |
return | GoTweenConfig, |
public offsetMin ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector2 | |
isRelative | bool | |
return | GoTweenConfig, |
public onBegin ( Action |
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onBegin | Action |
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return | GoTweenConfig, |
public onComplete ( Action |
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onComplete | Action |
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return | GoTweenConfig, |
public onInit ( Action |
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onInit | Action |
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return | GoTweenConfig, |
public onIterationEnd ( Action |
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onIterationEnd | Action |
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return | GoTweenConfig, |
public onIterationStart ( Action |
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onIterationStart | Action |
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return | GoTweenConfig, |
public onUpdate ( Action |
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onUpdate | Action |
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return | GoTweenConfig, |
public pivot ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector2 | |
isRelative | bool | |
return | GoTweenConfig, |
public position ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Vector3 | |
isRelative | bool | |
return | GoTweenConfig, |
public positionPath ( GoSpline, path, bool isRelative = false, GoLookAtType lookAtType = GoLookAtType.None, Transform lookTarget = null ) : GoTweenConfig, | ||
path | GoSpline, | |
isRelative | bool | |
lookAtType | GoLookAtType | |
lookTarget | Transform | |
return | GoTweenConfig, |
public rotation ( Quaternion endValue, bool isRelative = false ) : GoTweenConfig, | ||
endValue | Quaternion | |
isRelative | bool | |
return | GoTweenConfig, |
public rotation ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig | ||
endValue | Vector3 | |
isRelative | bool | |
return | GoTweenConfig |
public scale ( Vector3 endValue, bool isRelative = false ) : GoTweenConfig | ||
endValue | Vector3 | |
isRelative | bool | |
return | GoTweenConfig |
public scale ( float endValue, bool isRelative = false ) : GoTweenConfig | ||
endValue | float | |
isRelative | bool | |
return | GoTweenConfig |
public scalePath ( GoSpline path, bool isRelative = false ) : GoTweenConfig | ||
path | GoSpline | |
isRelative | bool | |
return | GoTweenConfig |
public setDelay ( float seconds ) : GoTweenConfig | ||
seconds | float | |
return | GoTweenConfig |
public setEaseCurve ( AnimationCurve easeCurve ) : GoTweenConfig | ||
easeCurve | AnimationCurve | |
return | GoTweenConfig |
public setEaseType ( GoEaseType easeType ) : GoTweenConfig | ||
easeType | GoEaseType | |
return | GoTweenConfig |
public setIterations ( int iterations ) : GoTweenConfig | ||
iterations | int | |
return | GoTweenConfig |
public setIterations ( int iterations, GoLoopType loopType ) : GoTweenConfig | ||
iterations | int | |
loopType | GoLoopType | |
return | GoTweenConfig |
public setTimeScale ( float timeScale ) : GoTweenConfig | ||
timeScale | float | |
return | GoTweenConfig |
public setUpdateType ( GoUpdateType setUpdateType ) : GoTweenConfig | ||
setUpdateType | GoUpdateType | |
return | GoTweenConfig |
public shake ( Vector3 shakeMagnitude, GoShakeType shakeType = GoShakeType.Position, int frameMod = 1, bool useLocalProperties = false ) : GoTweenConfig | ||
shakeMagnitude | Vector3 | |
shakeType | GoShakeType | |
frameMod | int | |
useLocalProperties | bool | |
return | GoTweenConfig |
public sizeDelta ( Vector2 endValue, bool isRelative = false ) : GoTweenConfig | ||
endValue | Vector2 | |
isRelative | bool | |
return | GoTweenConfig |
public vector2Prop ( string propertyName, Vector2 endValue, bool isRelative = false ) : GoTweenConfig | ||
propertyName | string | |
endValue | Vector2 | |
isRelative | bool | |
return | GoTweenConfig |
public vector3PathProp ( string propertyName, GoSpline path, bool isRelative = false ) : GoTweenConfig | ||
propertyName | string | |
path | GoSpline | |
isRelative | bool | |
return | GoTweenConfig |
public vector3Prop ( string propertyName, Vector3 endValue, bool isRelative = false ) : GoTweenConfig | ||
propertyName | string | |
endValue | Vector3 | |
isRelative | bool | |
return | GoTweenConfig |
public vector3XProp ( string propertyName, float endValue, bool isRelative = false ) : GoTweenConfig | ||
propertyName | string | |
endValue | float | |
isRelative | bool | |
return | GoTweenConfig |
public vector3YProp ( string propertyName, float endValue, bool isRelative = false ) : GoTweenConfig | ||
propertyName | string | |
endValue | float | |
isRelative | bool | |
return | GoTweenConfig |
public vector3ZProp ( string propertyName, float endValue, bool isRelative = false ) : GoTweenConfig | ||
propertyName | string | |
endValue | float | |
isRelative | bool | |
return | GoTweenConfig |
public vector4Prop ( string propertyName, Vector4 endValue, bool isRelative = false ) : GoTweenConfig | ||
propertyName | string | |
endValue | Vector4 | |
isRelative | bool | |
return | GoTweenConfig |
public AnimationCurve,UnityEngine easeCurve | ||
return |