C# Class DrawArrow, UnityFramework

ファイルを表示 Open project: meta-42/uEasyKit Class Usage Examples

Public Methods

Method Description
ForDebug ( Vector3 pos, Vector3 direction, Color color, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
ForDebug ( Vector3 pos, Vector3 direction, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
ForGizmo ( Vector3 pos, Vector3 direction, Color color, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
ForGizmo ( Vector3 pos, Vector3 direction, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void

Method Details

ForDebug() public static method

public static ForDebug ( Vector3 pos, Vector3 direction, Color color, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
pos Vector3
direction Vector3
color Color
arrowHeadLength float
arrowHeadAngle float
return void

ForDebug() public static method

public static ForDebug ( Vector3 pos, Vector3 direction, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
pos Vector3
direction Vector3
arrowHeadLength float
arrowHeadAngle float
return void

ForGizmo() public static method

public static ForGizmo ( Vector3 pos, Vector3 direction, Color color, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
pos Vector3
direction Vector3
color Color
arrowHeadLength float
arrowHeadAngle float
return void

ForGizmo() public static method

public static ForGizmo ( Vector3 pos, Vector3 direction, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
pos Vector3
direction Vector3
arrowHeadLength float
arrowHeadAngle float
return void