Property | Type | Description | |
---|---|---|---|
chainTimes | int | ||
enemy | GameObject | ||
maxDistance | int | ||
stats | Stats | ||
target | Vector3 |
Method | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
Start ( ) : void | ||
displayFlash ( Vector3 position ) : void |
Method | Description | |
---|---|---|
FindRandomEnemy ( Vector3 position, string tag, ArrayList ignoreID ) : GameObject | ||
castChainLightning ( ) : IEnumerator |
public displayFlash ( Vector3 position ) : void | ||
position | Vector3 | |
return | void |