C# Class Bullet, Star-Travel

Inheritance: MonoBehaviour
ファイルを表示 Open project: Victormaa/Star-Travel Class Usage Examples

Public Properties

Property Type Description
Modify_Horizontal FloatReference
Modify_Verticle FloatReference
ShootDelay FloatReference
ShootDir Vector3
ShootForce FloatReference
_bullet GameObject
bulletid int
isWeapen3 bool
maxlifeTime float
projectileParticle GameObject

Property Details

Modify_Horizontal public_oe property

public FloatReference Modify_Horizontal
return FloatReference

Modify_Verticle public_oe property

public FloatReference Modify_Verticle
return FloatReference

ShootDelay public_oe property

public FloatReference ShootDelay
return FloatReference

ShootDir public_oe property

public Vector3 ShootDir
return Vector3

ShootForce public_oe property

public FloatReference ShootForce
return FloatReference

_bullet public_oe property

public GameObject _bullet
return GameObject

bulletid public_oe property

public int bulletid
return int

isWeapen3 public_oe property

public bool isWeapen3
return bool

maxlifeTime public_oe property

public float maxlifeTime
return float

projectileParticle public_oe property

public GameObject projectileParticle
return GameObject