C# Class AttachedAudio, Demonology

ファイルを表示 Open project: Qlevine20/Demonology

Public Properties

Property Type Description
attachedAudioSource UnityEngine.AudioSource
fps float
frameIndex float
togglePlay bool

Public Methods

Method Description
Play ( ) : void
Sync ( ) : void

Method Details

Play() public method

public Play ( ) : void
return void

Sync() public method

public Sync ( ) : void
return void

Property Details

attachedAudioSource public_oe property

public AudioSource,UnityEngine attachedAudioSource
return UnityEngine.AudioSource

fps public_oe property

public float fps
return float

frameIndex public_oe property

public float frameIndex
return float

togglePlay public_oe property

public bool togglePlay
return bool