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AttachedAudio
C# Class AttachedAudio, Demonology
ファイルを表示
Open project: Qlevine20/Demonology
Public Properties
Property
Type
Description
attachedAudioSource
UnityEngine.AudioSource
fps
float
frameIndex
float
togglePlay
bool
Public Methods
Method
Description
Play
( ) :
void
Sync
( ) :
void
Method Details
Play()
public
method
public
Play
( ) :
void
return
void
Sync()
public
method
public
Sync
( ) :
void
return
void
Property Details
attachedAudioSource
public_oe property
public
AudioSource,UnityEngine
attachedAudioSource
return
UnityEngine.AudioSource
fps
public_oe property
public
float
fps
return
float
frameIndex
public_oe property
public
float
frameIndex
return
float
togglePlay
public_oe property
public
bool
togglePlay
return
bool