C# Class AttachedAudio, Demonology

Show file Open project: Qlevine20/Demonology

Public Properties

Property Type Description
attachedAudioSource UnityEngine.AudioSource
fps float
frameIndex float
togglePlay bool

Public Methods

Method Description
Play ( ) : void
Sync ( ) : void

Method Details

Play() public method

public Play ( ) : void
return void

Sync() public method

public Sync ( ) : void
return void

Property Details

attachedAudioSource public property

public AudioSource,UnityEngine attachedAudioSource
return UnityEngine.AudioSource

fps public property

public float fps
return float

frameIndex public property

public float frameIndex
return float

togglePlay public property

public bool togglePlay
return bool