Property | Type | Description | |
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ArmourEquipString | string | ||
Protection | int | ||
ProtectionBonus | int | ||
SpellEffectApplied | SpellEffect, | ||
ToughnessBonus | int |
Method | Description | |
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ArmourSelfDamage ( ) : void |
Damage caused to the weapon when it hits something with heavy resistance.
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EquipEvent ( int slotNo ) : bool | ||
GetActualSpellIndex ( ) : int |
Gets the effectID index of the spell that this item is enchanted with
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SetEquipTexture ( string EquipTexture ) : void |
Sets the equip texture.
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UnEquipEvent ( int slotNo ) : bool | ||
UpdateQuality ( ) : void | ||
getEquipString ( ) : string |
Method | Description | |
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Start ( ) : void |
public SetEquipTexture ( string EquipTexture ) : void | ||
EquipTexture | string | Equip texture. |
return | void |