Name |
Description |
ActorProperties |
Class for constants. These (byte) values define "well known" properties for an Actor / Player. Pun uses these constants internally. |
ErrorCode |
ErrorCode defines the default codes associated with Photon client/server communication. |
EventCode |
Class for constants. These values are for events defined by Photon Loadbalancing. Pun uses these constants internally. |
GameProperties |
Class for constants. These (byte) values are for "well known" room/game properties used in Photon Loadbalancing. Pun uses these constants internally. |
LoadbalancingPeer |
Internally used by PUN, a LoadbalancingPeer provides the operations and enum definitions needed to use the Photon Loadbalancing server (or the Photon Cloud). |
OperationCode |
Class for constants. Contains operation codes. Pun uses these constants internally. |
ParameterCode |
Class for constants. Codes for parameters of Operations and Events. Pun uses these constants internally. |
SocketUdp |
Internal class to encapsulate the network i/o functionality for the realtime libary. |
SocketWebTcp |
Internal class to encapsulate the network i/o functionality for the realtime libary. |