Method | Description | |
---|---|---|
DispatchPiece ( bool holding = false ) : void | ||
Game1 ( ) : System |
Method | Description | |
---|---|---|
Draw ( |
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Initialize ( ) : void | ||
LoadContent ( ) : void | ||
UnloadContent ( ) : void | ||
Update ( |
Method | Description | |
---|---|---|
DrawInstructions ( ) : void | ||
GameOverUpdate ( |
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InProgressUpdate ( |
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MainMenuUpdate ( |
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PausedUpdate ( |
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ValidMove ( direction dir ) : bool |
public DispatchPiece ( bool holding = false ) : void | ||
holding | bool | |
return | void |
protected Draw ( |
||
gameTime | ||
return | void |
protected Update ( |
||
gameTime | ||
return | void |