Property | Type | Description | |
---|---|---|---|
m_backup | InternalSceneBackup>.Dictionary |
Method | Description | |
---|---|---|
Close ( IScene scene ) : void | ||
DeleteRegion ( IScene scene ) : void | ||
DisableBackup ( IScene scene, string cmdparams ) : void | ||
EditScale ( IScene scene, string cmdparams ) : void | ||
EnableBackup ( IScene scene, string cmdparams ) : void | ||
FinishStartup ( IScene scene, IConfigSource source, ISimulationBase simBase ) : void | ||
Initialize ( IScene scene, IConfigSource source, ISimulationBase simBase ) : void | ||
OffsetPrims ( IScene scene, string cmdParams ) : void | ||
PostFinishStartup ( IScene scene, IConfigSource source, ISimulationBase simBase ) : void | ||
PostInitialize ( IScene scene, IConfigSource source, ISimulationBase simBase ) : void | ||
RunCommand ( IScene scene, string cmdparams ) : void |
Runs commands issued by the server console from the operator
|
|
StartupComplete ( ) : void |
public DisableBackup ( IScene scene, string cmdparams ) : void | ||
scene | IScene | |
cmdparams | string | |
return | void |
public EditScale ( IScene scene, string cmdparams ) : void | ||
scene | IScene | |
cmdparams | string | |
return | void |
public EnableBackup ( IScene scene, string cmdparams ) : void | ||
scene | IScene | |
cmdparams | string | |
return | void |
public FinishStartup ( IScene scene, IConfigSource source, ISimulationBase simBase ) : void | ||
scene | IScene | |
source | IConfigSource | |
simBase | ISimulationBase | |
return | void |
public Initialize ( IScene scene, IConfigSource source, ISimulationBase simBase ) : void | ||
scene | IScene | |
source | IConfigSource | |
simBase | ISimulationBase | |
return | void |
public OffsetPrims ( IScene scene, string cmdParams ) : void | ||
scene | IScene | |
cmdParams | string | |
return | void |
public PostFinishStartup ( IScene scene, IConfigSource source, ISimulationBase simBase ) : void | ||
scene | IScene | |
source | IConfigSource | |
simBase | ISimulationBase | |
return | void |
public PostInitialize ( IScene scene, IConfigSource source, ISimulationBase simBase ) : void | ||
scene | IScene | |
source | IConfigSource | |
simBase | ISimulationBase | |
return | void |
public RunCommand ( IScene scene, string cmdparams ) : void | ||
scene | IScene | Currently selected scene |
cmdparams | string | Additional arguments passed to the command |
return | void |