Method | Description | |
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AddAvatar ( |
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AddPrim ( |
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Reload ( IScene scene, float direction ) : void |
Method | Description | |
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ResetAvatar ( |
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ResetPrim ( |
public AddAvatar ( |
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prm | ||
return | void |
public AddPrim ( |
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prm | ||
return | void |
public Reload ( IScene scene, float direction ) : void | ||
scene | IScene | |
direction | float | |
return | void |