C# Class Universe.Modules.PhysicsState.PhysicsStateModule.WorldPhysicsState

Datei anzeigen Open project: Virtual-Universe/Virtual-Universe

Public Methods

Method Description
AddAvatar ( PhysicsActor prm ) : void
AddPrim ( PhysicsActor prm ) : void
Reload ( IScene scene, float direction ) : void

Private Methods

Method Description
ResetAvatar ( PhysicsActor physicsObject, PhysicsState physicsState, float direction ) : void
ResetPrim ( PhysicsActor physicsObject, PhysicsState physicsState, float direction ) : void

Method Details

AddAvatar() public method

public AddAvatar ( PhysicsActor prm ) : void
prm Universe.Framework.Physics.PhysicsActor
return void

AddPrim() public method

public AddPrim ( PhysicsActor prm ) : void
prm Universe.Framework.Physics.PhysicsActor
return void

Reload() public method

public Reload ( IScene scene, float direction ) : void
scene IScene
direction float
return void