C# Class UnityEngine.UI.Extensions.UICornerCut

Inheritance: UnityEngine.UI.Extensions.UIPrimitiveBase
Mostra file Open project: renketsu0/oculus_data_vis Class Usage Examples

Public Properties

Property Type Description
colorDown Color32
colorUp Color32
cornerSize Vector2
cutLL bool
cutLR bool
cutUR bool
useColorDown bool

Protected Methods

Method Description
OnPopulateMesh ( Mesh m ) : void

Private Methods

Method Description
AddSquare ( Rect rect, Rect rectUV, Color32 color32, VertexHelper vh ) : void
AddSquare ( Vector2 a, Vector2 b, Vector2 c, Vector2 d, Rect rectUV, Color32 color32, VertexHelper vh ) : void
AddVert ( float x, float y, Rect area, Color32 color32, VertexHelper vh ) : int

Auto UV handler within the assigned area

Method Details

OnPopulateMesh() protected method

protected OnPopulateMesh ( Mesh m ) : void
m Mesh
return void

Property Details

colorDown public_oe property

public Color32 colorDown
return Color32

colorUp public_oe property

public Color32 colorUp
return Color32

cornerSize public_oe property

public Vector2 cornerSize
return Vector2

cutLL public_oe property

public bool cutLL
return bool

cutLR public_oe property

public bool cutLR
return bool

cutUR public_oe property

public bool cutUR
return bool

useColorDown public_oe property

public bool useColorDown
return bool