C# Class Terraria.GameContent.Events.MoonlordDeathDrama

Mostra file Open project: EmuDevs/EDTerraria

Public Methods

Method Description
AddExplosion ( Vector2 spot ) : void
DrawExplosions ( SpriteBatch spriteBatch ) : void
DrawPieces ( SpriteBatch spriteBatch ) : void
DrawWhite ( SpriteBatch spriteBatch ) : void
RequestLight ( float light, Vector2 spot ) : void
ThrowPieces ( Vector2 MoonlordCoreCenter, int DramaSeed ) : void
Update ( ) : void

Method Details

AddExplosion() public static method

public static AddExplosion ( Vector2 spot ) : void
spot Vector2
return void

DrawExplosions() public static method

public static DrawExplosions ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

DrawPieces() public static method

public static DrawPieces ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

DrawWhite() public static method

public static DrawWhite ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

RequestLight() public static method

public static RequestLight ( float light, Vector2 spot ) : void
light float
spot Vector2
return void

ThrowPieces() public static method

public static ThrowPieces ( Vector2 MoonlordCoreCenter, int DramaSeed ) : void
MoonlordCoreCenter Vector2
DramaSeed int
return void

Update() public static method

public static Update ( ) : void
return void