Property | Type | Description | |
---|---|---|---|
far | double | ||
matrixWorldInverse | |||
near | double | ||
projectionMatrix |
Method | Description | |
---|---|---|
getWorldDirection ( Vector3 vector = null ) : Vector3 |
It returns a vector representing the direction in which the camera is looking, in world space. vector — (optional)
|
public getWorldDirection ( Vector3 vector = null ) : Vector3 | ||
vector | Vector3 | |
return | Vector3 |