Property | Type | Description | |
---|---|---|---|
ShouldUpdate | bool |
Method | Description | |
---|---|---|
Initialize ( StrumpyShaderEditor.NodeEditor parent ) : void | ||
OnGUI ( ) : void | ||
OnLostFocus ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
ClampAngle ( float angle ) : float | ||
UpdateMaterial ( ) : void | ||
UpdatePreviewTexture ( ) : void |
public Initialize ( StrumpyShaderEditor.NodeEditor parent ) : void | ||
parent | StrumpyShaderEditor.NodeEditor | |
return | void |