Property | Type | Description | |
---|---|---|---|
bouncesAllowed | float | ||
currentBounces | float | ||
mDamage | int | ||
mPreviousPosition | |||
mRigidBody | |||
mVelocity | |||
minimumExtent | float | ||
partialExtent | float | ||
skinWidth | float | ||
sqrMinimumExtent | float |
Method | Description | |
---|---|---|
Fire ( |
Method | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
OnCollisionEnter2D ( |
||
Start ( ) : void | ||
Update ( ) : void |
public Fire ( |
||
vel | ||
damage | int | |
id | int | |
return | void |
protected OnCollisionEnter2D ( |
||
bulletCollider | ||
return | void |
protected Vector2,UnityEngine mPreviousPosition | ||
return |
protected Rigidbody2D,UnityEngine mRigidBody | ||
return |